Marshall McGee
Marshall McGee
  • Видео 42
  • Просмотров 7 706 631
How To Create Beautiful Ambient Sounds For A Game
Patreon: www.patreon.com/marshallmcgee
Website: marshallmcgee.com/ (Work Inquiries Only)
All clips in this video are protected from copyright law under fair use for educational purposes.
Credits:
Bird Video: ruclips.net/video/XdlIbNrki5o/видео.html
Beach Video: ruclips.net/video/vPhg6sc1Mk4/видео.html
Просмотров: 18 017

Видео

Boat Game
Просмотров 11 тыс.3 месяца назад
Free sample pack below! Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ (Work Inquiries Only) All clips in this video are protected from copyright law under fair use for educational purposes. Credits: Halo 3 Plasma Pistol: ruclips.net/video/ncBn8sSwsjE/видео.html God of War: ruclips.net/video/_oOZG5-tqpA/видео.html Mr. Beast: ruclips.net/video/krsBRQbOPQ4/видео.html Stardew V...
Why Indie Games Always Seem To Have The Best Sound Design
Просмотров 113 тыс.7 месяцев назад
Any other Indies I need to hear? Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ (Work Inquiries Only) All clips in this video are protected from copyright law under fair use for educational purposes. Credits: Pokemon Emerald Clip: ruclips.net/video/ZJFyKrrqTB0/видео.html Sly Cooper Clip: ruclips.net/video/aPNOrnEAgz0/видео.html Tunic Boss Fight Clips ruclips.net/video/iHAZ_5...
How Good Is The Sound Design In Starfield?
Просмотров 20 тыс.9 месяцев назад
FREE SOUNDS DOWNLOAD: marshall-mcgee-shop.fourthwall.com/ Penguin Grenade: www.paulstoughton.com/sfx-store Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ (Work Inquiries Only) Buy A Light Microphone rarewaves.net/products/lite2sound-px/ None of the products mentioned in this video were paid advertisements. I received my Sound Particles license for free from the company, but ...
The “Secret Sauce” In Modern Sound Design
Просмотров 59 тыс.10 месяцев назад
I'll stay up listening to explosion sounds as many nights as it takes to get better at making this stuff. Patreon: www.patreon.com/marshallmcgee Work Inquiries: marshallmcgee.com/ Merch: marshall-mcgee-shop.fourthwall.com/ All clips in this video are protected from copyright law under fair use for educational purposes. Gameplay Footage from: Dave The Diver Mortal Kombat 1 Hogwarts Legacy Unchar...
Why Does Tears Of The Kingdom Sound So Good?
Просмотров 432 тыс.Год назад
BotW had incredible sound design but is TotK even better? Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ (Business Inquiries Only) Merch: marshall-mcgee-shop.fourthwall.com/ All the clips in this video are protected from copyright law under fair use for educational purposes. Credits: Tears Of The Kingdom - ruclips.net/video/diENGaYsI7I/видео.html More Tears Of The Kingdom - ...
Using Good Sound Design To Tell A Story
Просмотров 22 тыс.Год назад
What do a touching story about a bird and the writing in South Park have in common? Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ (Business Inquiries Only) Thanks so much to GoodHertz and FabFilter for providing the two plugins highlighted in this video. All the clips in this video are protected from copyright law under fair use for educational purposes. Credits: - Fallout ...
How To Design Sounds For Truly Chaotic Games
Просмотров 23 тыс.3 года назад
Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee All the clips in this video are protected from copyright law under fair use for educational purposes. Gameplay Footage from: Eve Online - ruclips.net/video/MYPhCEmhKVs/видео.html Dwarf Fortress - ruclips.net/video/sayVQI8Bd-k/видео.html Doom Eternal = ruclips.net/video/y7TcosmxL7E/видео.html
A look back at my old videos
Просмотров 20 тыс.3 года назад
Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee All the clips in this video are protected from copyright law under fair use for educational purposes. Credits: Car Focus Group - ruclips.net/video/8YDpvMYk5jA/видео.html JC4 Gameplay - ruclips.net/video/X-D5v9sU2i0/видео.html Barett 50 cal - ruclips.net/video/wKH-_gRTAFM/видео.html Explos...
How To Make Skateboarding Sound Satisfying
Просмотров 20 тыс.3 года назад
Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee ASoundEffect: www.asoundeffect.com/ Nightspeeds: ruclips.net/user/Nightspeeds All the clips in this video are protected from copyright law under fair use for educational purposes. Credits: Forza Gameplay - ruclips.net/video/ejVlWiYER1M/видео.html Warzone Gameplay - ruclips.net/video/dKpL_...
Learning From The Sound Designers Who Made Rocket League
Просмотров 17 тыс.4 года назад
BLACK LIVES MATTER CHARITY RESOURCE LIST: drive.google.com/file/d/164xdXmXnU_uameKNMcc5PJo-DeIaZ3Kt/view All the clips in this video are protected from copyright law under fair use for educational purposes. Videos used: Squishy Gameplay - ruclips.net/video/HYi98dUzSyM/видео.html Rocket LEague Alpha Gameplay: ruclips.net/video/wi9RWF4RibE/видео.html Uncharted 4 Gameplay - ruclips.net/video/3spSs...
How To Design Sounds For Horror Games
Просмотров 52 тыс.4 года назад
What's the scariest sound in a game you've ever heard? Patreon: www.patreon.com/marshallmcgee T-Shirts: teespring.com/stores/marshalls-waveform-merch Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee All the clips in this video are protected from copyright law under fair use for educational purposes. VIDEOS USED: CNN - Various Broadcasts NBC NEWS - Various Broadcasts 2018 Soc...
Why Does Star Wars Sound So Good?
Просмотров 22 тыс.4 года назад
Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee All the clips in this video are protected from copyright law under fair use for educational purposes. Video Credits: ruclips.net/video/So0nmciiFJg/видео.html ruclips.net/video/g54KvnPWdO8/видео.html ruclips.net/video/bjDmGGtglEY/видео.html ruclips.net/video/4Z3cKv5-1FE/видео.html ruclips....
How Sound Designers Make Futuristic Vehicles Sound Real
Просмотров 44 тыс.4 года назад
Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/marshallmcgee All the clips in this video are protected from copyright law under fair use for educational purposes. Footage from: Halo 3 Forza Motorsport (multiple games) Destiny 2 Star Wars Battlefront 2 Bon Appetit RUclips Channel The Wizard Of Oz Videos Used In Episode: ruclips.net/video/kdw3528q2Bs...
Why The Weapons In Modern Warfare Sound So Incredible
Просмотров 372 тыс.4 года назад
15% OFF SALE on the 3 sensational sample packs used to make the sounds in this video! (Sound Effects Monkey via ASoundEffect.com): Guns: www.asoundeffect.com/sound-library/guns-wf/ Bullets: www.asoundeffect.com/sound-library/bullets-wf/ Gun Handling: www.asoundeffect.com/sound-library/gun-handling-wf/ Patreon: www.patreon.com/marshallmcgee Website: marshallmcgee.com/ Soundcloud: soundcloud.com/...
Remaking The Portal Gun Sound From Scratch
Просмотров 141 тыс.4 года назад
Remaking The Portal Gun Sound From Scratch
Designing The Voice Of The Night King
Просмотров 22 тыс.5 лет назад
Designing The Voice Of The Night King
How I Got Into The Game Industry (As A Sound Designer)
Просмотров 62 тыс.5 лет назад
How I Got Into The Game Industry (As A Sound Designer)
Designing An Explosion Sound With Only An iPhone Mic
Просмотров 61 тыс.5 лет назад
Designing An Explosion Sound With Only An iPhone Mic
How To Make Harry Potter Spell Sounds
Просмотров 88 тыс.5 лет назад
How To Make Harry Potter Spell Sounds
How To Easily Make Anime-Style Sound Effects
Просмотров 325 тыс.5 лет назад
How To Easily Make Anime-Style Sound Effects
Making God Of War's Axe Recall sound with just an iPhone mic || Waveform
Просмотров 51 тыс.5 лет назад
Making God Of War's Axe Recall sound with just an iPhone mic || Waveform
How To Make Sounds For Video Games || Waveform
Просмотров 82 тыс.6 лет назад
How To Make Sounds For Video Games || Waveform
Making The Seismic Charge Sound With Only An iPhone Mic || Waveform
Просмотров 613 тыс.6 лет назад
Making The Seismic Charge Sound With Only An iPhone Mic || Waveform
Waveform is now on Patreon!!!
Просмотров 3,6 тыс.6 лет назад
Waveform is now on Patreon!!!
What was the BEST sounding game of 2017?
Просмотров 19 тыс.6 лет назад
What was the BEST sounding game of 2017?
Does League Of Legends actually sound good?? || Waveform
Просмотров 29 тыс.6 лет назад
Does League Of Legends actually sound good?? || Waveform
Making a powerful punch sound from scratch || Waveform
Просмотров 364 тыс.6 лет назад
Making a powerful punch sound from scratch || Waveform
The sound design secrets of Horizon Zero Dawn || Waveform
Просмотров 54 тыс.7 лет назад
The sound design secrets of Horizon Zero Dawn || Waveform
Making Halo's beam rifle sound with just an iPhone mic || Waveform
Просмотров 220 тыс.7 лет назад
Making Halo's beam rifle sound with just an iPhone mic || Waveform

Комментарии

  • @Dontstopbelievingman
    @Dontstopbelievingman 9 часов назад

    One of the first things I noticed about this game was the sumptuous sound design. Especially love the movement sounds, because they're so rich and full, and really communicate that feeling of weight and the complexity of the shape that's moving.

  • @user-er7tu3xc8j
    @user-er7tu3xc8j 4 дня назад

    your videos are so good. you're an excellent teacher and RUclips creator! also, I'm a professional programmer with lots of experience at large and small companies -- let me know if I can return the teaching favor if you need any help with your game

  • @ghostbusterz
    @ghostbusterz 6 дней назад

    The original sounds like bad reverb, no idea why it's iconic when it's so mediocre.

  • @Funniemusic
    @Funniemusic 8 дней назад

    New viewer here and fellow sound designer/programmer. Question: Do you think the mid range tone thats discussed here is birth from the rumble push in console games? I feel like that was adopted during that to have the player feel that feedback in hands. I could be wrong but thought id throw that out there. Great content. #Proxima

  • @chazzhill-hayr6281
    @chazzhill-hayr6281 8 дней назад

    Love this. I've used this technique several times before with 'varying' degrees of success, but I often find that I can pitch down a sound in basehead by 85% - but then pitching up by 85% (once recorded my own version) doesn't come anywhere near close to the speed of the original which confuses me. A combo of Pro Tools elastic properties pitch shifting and basehead pitching is what I end up with to get 'close' to the original. What do you use to speed / pitch it up?

  • @danielmakavelli8835
    @danielmakavelli8835 8 дней назад

    Pedra bahiana

  • @bombrman1994
    @bombrman1994 8 дней назад

    im trying to learn how to make those, I am recording some stuff now

  • @JellyLeonard
    @JellyLeonard 12 дней назад

    I got an idea to make a really simple fishing game just like this, and then found this video lol, I know about everything else except audio tho

  • @artistjorge
    @artistjorge 12 дней назад

    this unironically helped out so much, thanks my guy

  • @MiketheNerdRanger
    @MiketheNerdRanger 15 дней назад

    And 5 years later, the sounds from this game are *still* unbeaten.

  • @m3divh
    @m3divh 19 дней назад

    No matter how well it sounds, it always sounds like listening to it through a muffler. You loose most of the echo produced by the shockwave. Therefor guns do not sound even like this, since not many microphones can record it well enough to be useable in games. The new Bodycam game has pretty realistic gun sounds, but only indoors. Also it makes listening to gunshots a bit uncomfortable.

  • @cheney7231
    @cheney7231 23 дня назад

    You can use pitched down cat vocie to make exotic bird song.

  • @composerkirk
    @composerkirk 28 дней назад

    Excellent video, and I'm happy that I got the audio challenge on panning lol! Quick question though: for getting in the boat, what was your reasoning on keeping that sound in stereo? I expected it to be more from the POV of the camera and not the character. Thank you!

  • @morgan0
    @morgan0 29 дней назад

    the wind/waves noise would probably sound more realistic with realtime filters. for waves, constant low red/brown noise, with modulated high bands. and wind noise depends on speed, so just moving a bandpass cutoff would probably get you most of the way there, but that recording is quite nice sounding. it would be really cool but also very overkill to model gusts and pressure changes, and other fancier phenomena.

    • @morgan0
      @morgan0 29 дней назад

      ah you did end up emulating gusts of wind

  • @morgan0
    @morgan0 29 дней назад

    if you try hard enough, you can even make engine sounds with your mouth while slowly breathing in, try it out it's fun!

  • @0beast320
    @0beast320 29 дней назад

    Hey what sound editor did you use to make this?

  • @LethalChicken77
    @LethalChicken77 29 дней назад

    2:22 NO. ONLY BIRD SOUNDS.

  • @YanruiLi-gt4pm
    @YanruiLi-gt4pm Месяц назад

    sounds so good!

  • @mercury2157
    @mercury2157 Месяц назад

    The sound design in Breath of the Wild is already incredible, but Tears of the Kingdom is so much easier on the ears in a lot of different ways

  • @stellar4677
    @stellar4677 Месяц назад

    i need to rewatch this with headphones

  • @UWfalcin
    @UWfalcin Месяц назад

    Randomly remembered this video. Good times. Weird a game which feels like it was relased yesterday is 5 years old now.. and I’ve veen saying the same since mw2, I think I’m going crazy

  • @westingtyler2
    @westingtyler2 Месяц назад

    5:10 you should say what this sound scanning tool is

  • @omsine
    @omsine Месяц назад

    you're a friggin genius marshall i just gotta say! thanks for all you do!

  • @OmoNok
    @OmoNok Месяц назад

    Great video man! I would change walking sound on sand its to dirt like to me

  • @jumpingman6612
    @jumpingman6612 Месяц назад

    As a birdwatcher and gem dev, fantastic Why haven't I thought about that? Thank you for this

  • @clothildeschulz9518
    @clothildeschulz9518 Месяц назад

    Awesome ! I was wondering about the workflow behind event sender/listener system, is it audio that is sent or is it triggers/ parameters only ? I really like the idea of sounds reacting with each others but I just wonder how you set it up in a practical way

    • @MarshallMcGee
      @MarshallMcGee Месяц назад

      Just triggers and parameters! It sends an event trigger and two floats. A duration, and a pre-delay time.

  • @TristanForthe
    @TristanForthe Месяц назад

    it sounds like if you threw a baseball at a mattress or some kind of tarp made for catching baseballs

  • @Tim3Lime
    @Tim3Lime Месяц назад

    Watching this as a technical artist, it is wild how many parallels there are to sound design and making visual graphics. Making sounds using different white noises and then playing around with it until it sounds good, using real life recordings (parallel to photogrammetry) and combining it with procedural sound ect. I mean when you think about it, it makes sense but still, never really thought of that.

  • @ZachHeyde
    @ZachHeyde Месяц назад

    Amazing as always man 🙂👏

  • @Maplefoxx-vl2ew
    @Maplefoxx-vl2ew Месяц назад

    join game jams, they needed sfx ppl at the last one i was in. i do music composition and fmod stuff too, but i'm learning sound design now

  • @rowanlivengood
    @rowanlivengood Месяц назад

    you really got my ass @ 3:32

  • @e.ercekiraz902
    @e.ercekiraz902 Месяц назад

    Hi Marshall! Where can I contact you to ask some questions? Thank you!

  • @Fraser_Music
    @Fraser_Music Месяц назад

    This is insane to me. Only just started looking into sound design for games this past week but I find it crazy how you're able to do this. I'm not ashamed to say I tried copying what you've done and just ended with an awful result, which in hind sight is probably a good thing as it just means I'm can get better. But this is seriously impressive. Thank you for your insight

  • @williamtate1293
    @williamtate1293 Месяц назад

    In this spirit, there is a program called SoundParticles that has a lot of the same functionality that you described in this video. It's emphasis is on spatialization but also has parameters that let's you control velocity (changing location over time), granular amplitude/pitch, and others. I have no idea how it would implement into a game but for those looking to create similar soundscapes without needing to code your own script, it's a cool place to start.

  • @calebgalvan6278
    @calebgalvan6278 Месяц назад

    Having an LFO modulate the the filter your base layer of wind is running through, and adding some resonance to that filter, adds a lot more life to your base wind layer, and replaces some of the constant harshness of the noise with some interesting movement

  • @ryanmcmahon6043
    @ryanmcmahon6043 Месяц назад

    Land creatures??? Where dem seagulls at?... It would be great if you could better marry the visuals with the ambient audio. I haven't wrapped my head around how to sync shaders with audio since shaders tend to just stay by themselves over in the GPU. But if leave rustles were synced with the foliage shader getting a gust. And wave noise increasing synced with the wave shader picking up

  • @kharmatic9394
    @kharmatic9394 Месяц назад

    This is awesome

  • @EthanFilms
    @EthanFilms Месяц назад

    I have watched this 3 times now simply because of how fascinating the method is and how well the video was made. SO cool!!!

  • @Carkoon
    @Carkoon Месяц назад

    Another great video! Did you have a chance yet to play around with MetaSounds?

  • @nanotechnicianhq
    @nanotechnicianhq Месяц назад

    📔🖊Dear Diary, I'm on that part of RUclips learning things I will never need to use anywhere.

  • @dwsel
    @dwsel Месяц назад

    Sounds and looks great!

  • @tolson-vkn
    @tolson-vkn Месяц назад

    What an absolutely tragedy that I've not seen your work in the last year. Time to bell. Great video!

  • @mch43856
    @mch43856 Месяц назад

    This is epic ty!

  • @VladaPersonal
    @VladaPersonal Месяц назад

    Incredible! Thanks!

  • @soejrd24978
    @soejrd24978 Месяц назад

    You've got such an amazing interesting channel.

  • @Alexgudmusic
    @Alexgudmusic Месяц назад

    Woah, that's super genius and creative. sound design needs more attention.

  • @Valenspire
    @Valenspire Месяц назад

    That's really cool, I ended up setting up sound really similar in the game I messed with, I didn't really look up how it's done or anything. I took inspiration from skyrim cause they did such a good job with the ambient sound of that game. The bird trick was really awesome, I did not know about that, I think I have to try that!

  • @juliusjohnson8046
    @juliusjohnson8046 Месяц назад

    Really helpful video! One question I have is about the filtering of the pink noise based on the beach sound clip. Did you just put a filter on the noise that had an EQ shape similar to the sound clip, or is there another plugin/tool/process you used to pull that off?

  • @TheFretzone
    @TheFretzone Месяц назад

    There is an interview with the audio director of ghost of tsushima and he said they did that exact technique for some of the bird sounds.

    • @MarshallMcGee
      @MarshallMcGee Месяц назад

      No way that’s awesome do you have the link?

    • @TheFretzone
      @TheFretzone Месяц назад

      @@MarshallMcGee I dont have the interview but if you type in google : Ghost of Tsushima : Fake Birds. There is a video on vimeo where they showcase that technique.

    • @marcwillysfx
      @marcwillysfx Месяц назад

      It's on vimeo. 'The Sound Design of Ghost of Tsushima: Fake birds'

    • @SaintJames14
      @SaintJames14 Месяц назад

      Waiting for link

  • @Voltraxfr
    @Voltraxfr Месяц назад

    i love your videos, please teach more sfx stuff